Ghana (West Africa); also played in Nigeria, Liberia, Côte d'Ivoire
Ampe
A clapping-and-jumping duel where matching or mismatching feet decides who leads next.
2-20 playersAges 5-14OutdoorsActiveSmall spaceNo kit
The rules
How to play
1
One player is the leader and faces off one-on-one against each player in turn.
2
Both clap hands simultaneously, jump, and thrust one foot forward on landing.
3
If their extended feet match (both left or both right), the leader wins a point; if feet differ, the challenger becomes the new leader.
4
The leader moves along the line or around the circle, competing with each person in sequence.
5
First player to reach 10 points wins the round.
6
Groups can play in a circle or a line.
Keep it fair
If there is a dispute about whose foot was forward, both players redo that single jump, no point is awarded for a contested jump.
Good for building
coordinationtimingreflexesrhythm
What you need
Nothing at all, just the kids.
More to play



