Ghana (West Africa); also played in Nigeria, Liberia, Côte d'Ivoire

Ampe

A clapping-and-jumping duel where matching or mismatching feet decides who leads next.

2-20 playersAges 5-14OutdoorsActiveSmall spaceNo kit
The rules

How to play

1

One player is the leader and faces off one-on-one against each player in turn.

2

Both clap hands simultaneously, jump, and thrust one foot forward on landing.

3

If their extended feet match (both left or both right), the leader wins a point; if feet differ, the challenger becomes the new leader.

4

The leader moves along the line or around the circle, competing with each person in sequence.

5

First player to reach 10 points wins the round.

6

Groups can play in a circle or a line.

Keep it fair

If there is a dispute about whose foot was forward, both players redo that single jump, no point is awarded for a contested jump.

Good for building
coordinationtimingreflexesrhythm
What you need
Nothing at all, just the kids.
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